Command Object
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An object that encapsulates all information needed to perform an action: the method to call, the method’s arguments, and the object that owns the method. Commands can be stored, queued, logged, and undone.
← Back to Command
An object that encapsulates all information needed to perform an action: the method to call, the method’s arguments, and the object that owns the method. Commands can be stored, queued, logged, and undone.