Software Engineering KB

Home

❯

05 Software Design and Architecture

❯

01 Design Patterns

❯

01 Concept

❯

State Pattern

State Pattern

Feb 10, 20261 min read

  • design-patterns
  • behavioral
  • state

State Pattern

← Back to Behavioral Patterns

Object behavior changes based on internal state. Allow an object to alter its behavior when its internal state changes. The object will appear to change its class, replacing conditional logic with polymorphic state objects.

Key Properties

  • State Transitions
  • State Interface
  • Context Delegation

Related

  • Strategy (similar structure, different intent)
  • Finite State Machines (mathematical model)

design-patterns behavioral state


Graph View

  • State Pattern
  • Key Properties
  • Related

Backlinks

  • Behavioral Patterns
  • Strategy

Created with Quartz v4.5.2 © 2026

  • GitHub